Captain Falcon | Corrin | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 22/89 (104 units) | 33/89 (98 units) |
Walk Speed | 57/89 (0.987) | 27/89 (1.208) |
Run Speed | 2/89 (2.552) | 60/89 (1.595) |
Dash Speed | 29/89 (1.980) | 48/89 (1.892) |
Air Speed | 13/89 (1.218) | 52/89 (1.019) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 10 Nair/Grab/Uair | Frame 9 Nair |
OoS 2 | Frame 13 Bair | Frame 10 Uair |
OoS 3 | Frame 14 Up B | Frame 11 Grab |
Fall Speed | 8/89 (1.865) | 33/89 (1.650) |
Fast Fall Speed | 8/89 (2.984) | 34/89 (2.640) |
Gravity | 15/89 (0.120) | 42/89 (0.092) |
Air Acceleration | 43/89 (0.075) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 14/89 (17.980) | 45/89 (16.000) |
Full Jump | 12/89 (37.310) | 39/89 (33.000) |
Air Jump | 18/89 (37.310) | 57/89 (31.000) |
Special | Wall Jump | None |
Strengths | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks | • Quick startup on moves and great range • Decent kill power on moves • Good at juggling opponents (Up Air) • Forward Aerial is excellent for poking |
Weaknesses | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile | • Poor vertical distance in their recovery • Somewhat sluggish mobility • Poor grab game • Bad disadvantage state |