Captain Falcon | Inkling | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 22/89 (104 units) | 48/89 (94 units) |
Walk Speed | 57/89 (0.987) | 40/89 (1.134) |
Run Speed | 2/89 (2.552) | 25/89 (1.925) |
Dash Speed | 29/89 (1.980) | 17/89 (2.118) |
Air Speed | 13/89 (1.218) | 14/89 (1.208) |
Shield Grab (F) | 1/89 (Frame 10) | 57/89 (Frame 12) |
OoS 1 | Frame 10 Nair/Grab/Uair | Frame 9 Nair/Up Smash |
OoS 2 | Frame 13 Bair | Frame 10 Bair |
OoS 3 | Frame 14 Up B | Frame 12 Up B/Grab |
Fall Speed | 8/89 (1.865) | 48/89 (1.580) |
Fast Fall Speed | 8/89 (2.984) | 45/89 (2.528) |
Gravity | 15/89 (0.120) | 54/89 (0.087) |
Air Acceleration | 43/89 (0.075) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 14/89 (17.980) | 16/89 (17.540) |
Full Jump | 12/89 (37.310) | 39/89 (33.000) |
Air Jump | 18/89 (37.310) | 22/89 (36.330) |
Special | Wall Jump | Crouch Walk, Wall Jump |
Strengths | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks | • Several good poking tools (Down Special/FAir/BAir) • Can bury opponents with Roller to KO • Very fast movement, and crouches when dashing, allowing them to dodge moves • Excellent frame data • Very good recovery |
Weaknesses | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile | • Keeping an eye on the ink tank can be challenging • Often struggles to kill |