Captain Falcon | King K. Rool | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 22/89 (104 units) | 2/89 (133 units) |
Walk Speed | 57/89 (0.987) | 72/89 (0.903) |
Run Speed | 2/89 (2.552) | 77/89 (1.485) |
Dash Speed | 29/89 (1.980) | 37/89 (1.936) |
Air Speed | 13/89 (1.218) | 69/89 (0.945) |
Shield Grab (F) | 1/89 (Frame 10) | 57/89 (Frame 12) |
OoS 1 | Frame 10 Nair/Grab/Uair | Frame 6 Up Smash |
OoS 2 | Frame 13 Bair | Frame 10 Nair/Uair |
OoS 3 | Frame 14 Up B | Frame 11 Up B |
Fall Speed | 8/89 (1.865) | 27/89 (1.700) |
Fast Fall Speed | 8/89 (2.984) | 28/89 (2.720) |
Gravity | 15/89 (0.120) | 33/89 (0.105) |
Air Acceleration | 43/89 (0.075) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 14/89 (17.980) | 74/89 (13.500) |
Full Jump | 12/89 (37.310) | 39/89 (33.000) |
Air Jump | 18/89 (37.310) | 49/89 (32.610) |
Special | Wall Jump | None |
Strengths | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks | • Several of his moves give him super armor • Has 2 projectiles great for zoning • Great recovery power for a heavyweight • Several powerful KO moves |
Weaknesses | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile | • Big body makes him an easy target for projectiles and combos • Recovery can be beaten if attacked from anywhere but the top • Poor frame data and laggy moves |