Captain Falcon | Mii Gunner | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 22/89 (104 units) | 22/89 (104 units) |
Walk Speed | 57/89 (0.987) | 56/89 (1.000) |
Run Speed | 2/89 (2.552) | 85/89 (1.370) |
Dash Speed | 29/89 (1.980) | 84/89 (1.630) |
Air Speed | 13/89 (1.218) | 74/89 (0.930) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair/Grab/Uair | Frame 6 Up B (#2)/Down B (#1/Air) |
OoS 2 | Frame 13 Bair | Frame 10 Down B (#3/Air)/Grab |
OoS 3 | Frame 14 Up B | Frame 11 Up Smash |
Fall Speed | 8/89 (1.865) | 65/89 (1.450) |
Fast Fall Speed | 8/89 (2.984) | 63/89 (2.320) |
Gravity | 15/89 (0.120) | 34/89 (0.098) |
Air Acceleration | 43/89 (0.075) | 68/89 (0.053) |
Jumps | 2 | 2 |
Short Hop | 14/89 (17.980) | 64/89 (14.600) |
Full Jump | 12/89 (37.310) | 60/89 (30.900) |
Air Jump | 18/89 (37.310) | 54/89 (32.300) |
Special | Wall Jump | Wall Jump |
Strengths | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks | • Long range on moves • Possesses many powerful projectiles for zoning • Player can freely choose specials |
Weaknesses | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile | • Mediocre recovery options • Poor frame data, struggles up close • Easily comboed |