Captain Falcon | Mythra | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 22/89 (104 units) | 53/89 (92 units) |
Walk Speed | 57/89 (0.987) | 8/89 (1.420) |
Run Speed | 2/89 (2.552) | 5/89 (2.410) |
Dash Speed | 29/89 (1.980) | 1/89 (2.450) |
Air Speed | 13/89 (1.218) | 12/89 (1.220) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair/Grab/Uair | Frame 9 Up Smash |
OoS 2 | Frame 13 Bair | Frame 10 Up B/Grab |
OoS 3 | Frame 14 Up B | Frame 11 Nair/Fair |
Fall Speed | 8/89 (1.865) | 7/89 (1.870) |
Fast Fall Speed | 8/89 (2.984) | 7/89 (2.992) |
Gravity | 15/89 (0.120) | 7/89 (0.137) |
Air Acceleration | 43/89 (0.075) | 48/89 (0.070) |
Jumps | 2 | 2 |
Short Hop | 14/89 (17.980) | 51/89 (15.600) |
Full Jump | 12/89 (37.310) | 62/89 (30.800) |
Air Jump | 18/89 (37.310) | 46/89 (33.000) |
Special | Wall Jump | None |
Strengths | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks | • Extremely good mobility • Access to a plethora of combos • Foresight makes it easy to counter and punish opponents' attacks • Excellent frame data |
Weaknesses | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile | • Struggles to KO • Horizontal recovery is somewhat hard to use, while vertical recovery is a bit lackluster |