Captain Falcon | Pac-Man | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 22/89 (104 units) | 44/89 (95 units) |
Walk Speed | 57/89 (0.987) | 49/89 (1.097) |
Run Speed | 2/89 (2.552) | 48/89 (1.672) |
Dash Speed | 29/89 (1.980) | 50/89 (1.870) |
Air Speed | 13/89 (1.218) | 39/89 (1.092) |
Shield Grab (F) | 1/89 (Frame 10) | 76/89 (Frame 16) |
OoS 1 | Frame 10 Nair/Grab/Uair | Frame 4 Up B |
OoS 2 | Frame 13 Bair | Frame 6 Nair |
OoS 3 | Frame 14 Up B | Frame 8 Fair/Item Throw(F) |
Fall Speed | 8/89 (1.865) | 71/89 (1.350) |
Fast Fall Speed | 8/89 (2.984) | 71/89 (2.160) |
Gravity | 15/89 (0.120) | 79/89 (0.072) |
Air Acceleration | 43/89 (0.075) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 14/89 (17.980) | 35/89 (16.480) |
Full Jump | 12/89 (37.310) | 28/89 (34.100) |
Air Jump | 18/89 (37.310) | 34/89 (34.100) |
Special | Wall Jump | Crouch Walk, Wall Jump |
Strengths | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks | • Great at limiting opponent's movement with a variety of projectiles • Very powerful recovery • Very good follow-ups from item tosses |
Weaknesses | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile | • Very poor grab • Recovery is somewhat predictable • Easily comboed • Struggles to kill early on |