Captain Falcon | Shulk | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 22/89 (104 units) | 37/89 (97 units) |
Walk Speed | 57/89 (0.987) | 35/89 (1.155) |
Run Speed | 2/89 (2.552) | 48/89 (1.672) |
Dash Speed | 29/89 (1.980) | 50/89 (1.870) |
Air Speed | 13/89 (1.218) | 32/89 (1.113) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 10 Nair/Grab/Uair | Frame 10 Up B |
OoS 2 | Frame 13 Bair | Frame 11 Grab |
OoS 3 | Frame 14 Up B | Frame 16 Nair/Jab |
Fall Speed | 8/89 (1.865) | 48/89 (1.580) |
Fast Fall Speed | 8/89 (2.984) | 45/89 (2.528) |
Gravity | 15/89 (0.120) | 34/89 (0.098) |
Air Acceleration | 43/89 (0.075) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 14/89 (17.980) | 31/89 (16.800) |
Full Jump | 12/89 (37.310) | 36/89 (33.500) |
Air Jump | 18/89 (37.310) | 43/89 (33.500) |
Special | Wall Jump | None |
Strengths | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks | • Monado Arts allow him to change attributes • Extremely long reach on his sword • Smash gives him some of the best knockback in the game • Shield allows him to escape combos |
Weaknesses | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile | • Monado Arts are very high execution • Easily edgeguarded • Poor frame data • Can struggle to land |