Captain Falcon | Squirtle | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 22/89 (104 units) | 86/89 (75 units) |
Walk Speed | 57/89 (0.987) | 16/89 (1.281) |
Run Speed | 2/89 (2.552) | 37/89 (1.760) |
Dash Speed | 29/89 (1.980) | 37/89 (1.936) |
Air Speed | 13/89 (1.218) | 55/89 (1.010) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 10 Nair/Grab/Uair | Frame 7 Nair |
OoS 2 | Frame 13 Bair | Frame 8 Fair/Bair |
OoS 3 | Frame 14 Up B | Frame 9 Up B |
Fall Speed | 8/89 (1.865) | 71/89 (1.350) |
Fast Fall Speed | 8/89 (2.984) | 71/89 (2.160) |
Gravity | 15/89 (0.120) | 10/89 (0.128) |
Air Acceleration | 43/89 (0.075) | 8/89 (0.105) |
Jumps | 2 | 2 |
Short Hop | 14/89 (17.980) | 27/89 (17.030) |
Full Jump | 12/89 (37.310) | 21/89 (35.350) |
Air Jump | 18/89 (37.310) | 30/89 (35.350) |
Special | Wall Jump | Crouch Walk, Wall Jump, Wall Cling |
Strengths | • Excellent mobility • Several strong attacks that can be used out of dash (Grab, Dash Attack, Aerials, Side Special) • Very powerful aerial attacks | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage |
Weaknesses | • Mediocre recovery • Easily comboed by other characters • Lacks a projectile | • Learning all 3 characters and associated matchups has a high skill curve • Squirtle struggles to kill • Cooldown on down B sometimes makes it hard to switch when needed |