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Charizard vs Bowser

Charizard
vs
Bowser

Compare SSBU Fighter Stats

none
none

Charizard

Bowser

Charizard ssbu flair
Bowser ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)6/89 (116 units)1/89 (135 units)
Walk Speed32/89 (1.187)73/89 (0.901)
Run Speed10/89 (2.200)22/89 (1.971)
Dash Speed5/89 (2.288)6/89 (2.255)
Air Speed34/89 (1.103)21/89 (1.155)
Shield Grab (F)57/89 (Frame 12)57/89 (Frame 12)
OoS 1
Frame 6
Up Smash
Frame 6
Up B
OoS 2
Frame 9
Up B
Frame 9
Side B (air)
OoS 3
Frame 11
Nair/Fair
Frame 11
Nair
Fall Speed57/89 (1.520)20/89 (1.770)
Fast Fall Speed55/89 (2.432)20/89 (2.832)
Gravity23/89 (0.110)13/89 (0.125)
Air Acceleration58/89 (0.060)70/89 (0.050)
Jumps32
Short Hop54/89 (15.430)48/89 (15.700)
Full Jump51/89 (32.000)39/89 (33.000)
Air Jump75/89 (28.000)49/89 (32.610)
SpecialNoneCrouch Walk
Strengths
• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage

• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab
Weaknesses
• Learning all 3 characters and associated matchups has a high skill curve
• Ivysuar and Charizard have poor disadvantage
• Cooldown on down B sometimes makes it hard to switch when needed

• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves
Data pulled from Game8, UltimateFrameData, and SmashWiki
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