Charizard | Duck Hunt | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 6/89 (116 units) | 70/89 (86 units) |
Walk Speed | 32/89 (1.187) | 26/89 (1.213) |
Run Speed | 10/89 (2.200) | 36/89 (1.793) |
Dash Speed | 5/89 (2.288) | 71/89 (1.760) |
Air Speed | 34/89 (1.103) | 21/89 (1.155) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up Smash | Frame 9 Nair/Uair |
OoS 2 | Frame 9 Up B | Frame 10 Fair/Bair/Grab |
OoS 3 | Frame 11 Nair/Fair | Frame 12 Up Smash |
Fall Speed | 57/89 (1.520) | 33/89 (1.650) |
Fast Fall Speed | 55/89 (2.432) | 34/89 (2.640) |
Gravity | 23/89 (0.110) | 74/89 (0.076) |
Air Acceleration | 58/89 (0.060) | 31/89 (0.080) |
Jumps | 3 | 2 |
Short Hop | 54/89 (15.430) | 35/89 (16.480) |
Full Jump | 51/89 (32.000) | 29/89 (34.000) |
Air Jump | 75/89 (28.000) | 38/89 (33.800) |
Special | None | Crouch Walk, Wall Jump |
Strengths | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage | • Powerful aerial attacks and smashes • Excellent at zoning out opponents with their many projectiles • High damage output |
Weaknesses | • Learning all 3 characters and associated matchups has a high skill curve • Ivysuar and Charizard have poor disadvantage • Cooldown on down B sometimes makes it hard to switch when needed | • Predictable recovery makes them somewhat easy to edgeguard • Struggles to KO early • Struggles at close range |