Charizard | Ike | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 6/89 (116 units) | 14/89 (107 units) |
Walk Speed | 32/89 (1.187) | 70/89 (0.912) |
Run Speed | 10/89 (2.200) | 75/89 (1.507) |
Dash Speed | 5/89 (2.288) | 61/89 (1.815) |
Air Speed | 34/89 (1.103) | 27/89 (1.134) |
Shield Grab (F) | 57/89 (Frame 12) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Up Smash | Frame 10 Bair |
OoS 2 | Frame 9 Up B | Frame 11 Grab |
OoS 3 | Frame 11 Nair/Fair | Frame 14 Nair/Fair |
Fall Speed | 57/89 (1.520) | 33/89 (1.650) |
Fast Fall Speed | 55/89 (2.432) | 34/89 (2.640) |
Gravity | 23/89 (0.110) | 42/89 (0.092) |
Air Acceleration | 58/89 (0.060) | 70/89 (0.050) |
Jumps | 3 | 2 |
Short Hop | 54/89 (15.430) | 45/89 (16.000) |
Full Jump | 51/89 (32.000) | 71/89 (29.900) |
Air Jump | 75/89 (28.000) | 57/89 (31.000) |
Special | None | None |
Strengths | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage | • Very powerful aerials (including Neutral Aerial, which comes out quick and is a great combo starter) • Lots of damage output on attacks • Several moves for taking stocks • Great range with his sword |
Weaknesses | • Learning all 3 characters and associated matchups has a high skill curve • Ivysuar and Charizard have poor disadvantage • Cooldown on down B sometimes makes it hard to switch when needed | • Exploitable recovery • Sometimes struggles to approach, due to poor speed and frame data |