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Charizard vs Jigglypuff


Compare SSBU Fighter Stats



Charizard ssbu flair
Jigglypuff ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)6/89 (116 units)88/89 (68 units)
Walk Speed32/89 (1.187)87/89 (0.735)
Run Speed10/89 (2.200)87/89 (1.271)
Dash Speed5/89 (2.288)82/89 (1.650)
Air Speed34/89 (1.103)3/89 (1.332)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 6
Up Smash
Frame 5
Down B (Air)
OoS 2
Frame 9
Up B
Frame 9
OoS 3
Frame 11
Frame 10
Fall Speed57/89 (1.520)89/89 (0.980)
Fast Fall Speed55/89 (2.432)89/89 (1.568)
Gravity23/89 (0.110)89/89 (0.053)
Air Acceleration58/89 (0.060)1/89 (0.130)
Short Hop54/89 (15.430)87/89 (11.260)
Full Jump51/89 (32.000)87/89 (19.170)
Air Jump75/89 (28.000)83/89 (24.866)
• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage

• Very powerful Down Special (Rest)
• Good at recovering (has 5 jumps total)
• Very good at edgeguarding with aerial attacks (Nair, Bair, Fair)
• Very fast air speed
• Learning all 3 characters and associated matchups has a high skill curve
• Ivysuar and Charizard have poor disadvantage
• Cooldown on down B sometimes makes it hard to switch when needed

• Extremely light and dies early
• Many moves have low knockback, resulting in opponents countering Jigglypuff's attacks easily at low percents
• Poor range on all attacks, and no projectile
• Slow movement, and poor overall mobility
• Struggles to kill, as well as approach
Data pulled from Game8, UltimateFrameData, and SmashWiki
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