Charizard | Jigglypuff | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 6/89 (116 units) | 88/89 (68 units) |
Walk Speed | 32/89 (1.187) | 87/89 (0.735) |
Run Speed | 10/89 (2.200) | 87/89 (1.271) |
Dash Speed | 5/89 (2.288) | 82/89 (1.650) |
Air Speed | 34/89 (1.103) | 3/89 (1.332) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up Smash | Frame 5 Down B (Air) |
OoS 2 | Frame 9 Up B | Frame 9 Nair |
OoS 3 | Frame 11 Nair/Fair | Frame 10 Grab/Dair |
Fall Speed | 57/89 (1.520) | 89/89 (0.980) |
Fast Fall Speed | 55/89 (2.432) | 89/89 (1.568) |
Gravity | 23/89 (0.110) | 89/89 (0.053) |
Air Acceleration | 58/89 (0.060) | 1/89 (0.130) |
Jumps | 3 | 6 |
Short Hop | 54/89 (15.430) | 87/89 (11.260) |
Full Jump | 51/89 (32.000) | 87/89 (19.170) |
Air Jump | 75/89 (28.000) | 83/89 (24.866) |
Special | None | None |
Strengths | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage | • Very powerful Down Special (Rest) • Good at recovering (has 5 jumps total) • Very good at edgeguarding with aerial attacks (Nair, Bair, Fair) • Very fast air speed |
Weaknesses | • Learning all 3 characters and associated matchups has a high skill curve • Ivysuar and Charizard have poor disadvantage • Cooldown on down B sometimes makes it hard to switch when needed | • Extremely light and dies early • Many moves have low knockback, resulting in opponents countering Jigglypuff's attacks easily at low percents • Poor range on all attacks, and no projectile • Slow movement, and poor overall mobility • Struggles to kill, as well as approach |