Charizard | King Dedede | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 6/89 (116 units) | 3/89 (127 units) |
Walk Speed | 32/89 (1.187) | 54/89 (1.029) |
Run Speed | 10/89 (2.200) | 76/89 (1.496) |
Dash Speed | 5/89 (2.288) | 61/89 (1.815) |
Air Speed | 34/89 (1.103) | 89/89 (0.735) |
Shield Grab (F) | 57/89 (Frame 12) | 57/89 (Frame 12) |
OoS 1 | Frame 6 Up Smash | Frame 10 Nair |
OoS 2 | Frame 9 Up B | Frame 12 Grab |
OoS 3 | Frame 11 Nair/Fair | Frame 13 Uair |
Fall Speed | 57/89 (1.520) | 2/89 (1.950) |
Fast Fall Speed | 55/89 (2.432) | 2/89 (3.120) |
Gravity | 23/89 (0.110) | 37/89 (0.097) |
Air Acceleration | 58/89 (0.060) | 70/89 (0.050) |
Jumps | 3 | 5 |
Short Hop | 54/89 (15.430) | 43/89 (16.020) |
Full Jump | 51/89 (32.000) | 43/89 (32.850) |
Air Jump | 75/89 (28.000) | 72/89 (28.503) |
Special | None | None |
Strengths | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage | • Every attack deals a lot of damage • Powerful recovery (Multiple jumps + Up Special) • High endurance thanks to his weight • Gordos are good tools for ledgetrapping and KO'ing • Can reflect projectiles with Neutral B • Good range thanks to long disjoints on his attacks (F-Tilt, etc) |
Weaknesses | • Learning all 3 characters and associated matchups has a high skill curve • Ivysuar and Charizard have poor disadvantage • Cooldown on down B sometimes makes it hard to switch when needed | • Extremely large hurtbox, making him a target for projectiles and his own Gordos • Heavyweight and easily comboed • Somewhat easy to predict recovery • Slow movement and poor frame data makes it hard to approach opponents |