Charizard | Kirby | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 6/89 (116 units) | 79/89 (79 units) |
Walk Speed | 32/89 (1.187) | 59/89 (0.977) |
Run Speed | 10/89 (2.200) | 42/89 (1.727) |
Dash Speed | 5/89 (2.288) | 45/89 (1.900) |
Air Speed | 34/89 (1.103) | 85/89 (0.840) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up Smash | Frame 9 Bair |
OoS 2 | Frame 9 Up B | Frame 10 Grab |
OoS 3 | Frame 11 Nair/Fair | Frame 11 Nair |
Fall Speed | 57/89 (1.520) | 85/89 (1.230) |
Fast Fall Speed | 55/89 (2.432) | 85/89 (1.968) |
Gravity | 23/89 (0.110) | 86/89 (0.064) |
Air Acceleration | 58/89 (0.060) | 16/89 (0.095) |
Jumps | 3 | 6 |
Short Hop | 54/89 (15.430) | 83/89 (12.240) |
Full Jump | 51/89 (32.000) | 85/89 (25.370) |
Air Jump | 75/89 (28.000) | 87/89 (21.064) |
Special | None | None |
Strengths | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage | • Excellent recovery, with 5 jumps total and Up Special • Small body makes it easy to get out of combos and dodge attacks • Can use inhale to copy opponents' abilities and swallow projectiles (B) • Good grab game (throws can be comboed into or used to KO) |
Weaknesses | • Learning all 3 characters and associated matchups has a high skill curve • Ivysuar and Charizard have poor disadvantage • Cooldown on down B sometimes makes it hard to switch when needed | • Light and easy to KO • Poor range, lack of a good projectile • Poor overall mobility, making it hard to approach |