Charizard | Mii Gunner | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 6/89 (116 units) | 22/89 (104 units) |
Walk Speed | 32/89 (1.187) | 56/89 (1.000) |
Run Speed | 10/89 (2.200) | 85/89 (1.370) |
Dash Speed | 5/89 (2.288) | 84/89 (1.630) |
Air Speed | 34/89 (1.103) | 74/89 (0.930) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up Smash | Frame 6 Up B (#2)/Down B (#1/Air) |
OoS 2 | Frame 9 Up B | Frame 10 Down B (#3/Air)/Grab |
OoS 3 | Frame 11 Nair/Fair | Frame 11 Up Smash |
Fall Speed | 57/89 (1.520) | 65/89 (1.450) |
Fast Fall Speed | 55/89 (2.432) | 63/89 (2.320) |
Gravity | 23/89 (0.110) | 34/89 (0.098) |
Air Acceleration | 58/89 (0.060) | 68/89 (0.053) |
Jumps | 3 | 2 |
Short Hop | 54/89 (15.430) | 64/89 (14.600) |
Full Jump | 51/89 (32.000) | 60/89 (30.900) |
Air Jump | 75/89 (28.000) | 54/89 (32.300) |
Special | None | Wall Jump |
Strengths | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage | • Long range on moves • Possesses many powerful projectiles for zoning • Player can freely choose specials |
Weaknesses | • Learning all 3 characters and associated matchups has a high skill curve • Ivysuar and Charizard have poor disadvantage • Cooldown on down B sometimes makes it hard to switch when needed | • Mediocre recovery options • Poor frame data, struggles up close • Easily comboed |