Charizard | R.O.B. | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 6/89 (116 units) | 19/89 (106 units) |
Walk Speed | 32/89 (1.187) | 34/89 (1.178) |
Run Speed | 10/89 (2.200) | 43/89 (1.725) |
Dash Speed | 5/89 (2.288) | 28/89 (2.002) |
Air Speed | 34/89 (1.103) | 27/89 (1.134) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up Smash | Frame 7 Gyro Throw (F) |
OoS 2 | Frame 9 Up B | Frame 9 Fair/Gyro Throw (B) |
OoS 3 | Frame 11 Nair/Fair | Frame 10 Up Smash/Uair/Grab |
Fall Speed | 57/89 (1.520) | 43/89 (1.600) |
Fast Fall Speed | 55/89 (2.432) | 43/89 (2.560) |
Gravity | 23/89 (0.110) | 45/89 (0.090) |
Air Acceleration | 58/89 (0.060) | 30/89 (0.085) |
Jumps | 3 | 2 |
Short Hop | 54/89 (15.430) | 8/89 (18.380) |
Full Jump | 51/89 (32.000) | 9/89 (38.000) |
Air Jump | 75/89 (28.000) | 16/89 (38.000) |
Special | None | None |
Strengths | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage | • Nair is very good for walling out opponents • Several good moves for KOing opponents • Excellent recovery • Can make use of multiple projectiles to control the stage and limit opponents' options • Very good at edgeguarding |
Weaknesses | • Learning all 3 characters and associated matchups has a high skill curve • Ivysuar and Charizard have poor disadvantage • Cooldown on down B sometimes makes it hard to switch when needed | • Very large hurtbox, making it a target for projectiles • Heavy and gets comboed very easily • Lag on moves makes it easy to punish • Somewhat short range on normal attacks |