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Charizard vs Ryu


Compare SSBU Fighter Stats




Charizard ssbu flair
Ryu ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)6/89 (116 units)27/89 (103 units)
Walk Speed32/89 (1.187)86/89 (0.750)
Run Speed10/89 (2.200)59/89 (1.600)
Dash Speed5/89 (2.288)71/89 (1.760)
Air Speed34/89 (1.103)30/89 (1.120)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 6
Up Smash
Frame 6
Up B
OoS 2
Frame 9
Up B
Frame 7
OoS 3
Frame 11
Frame 9
Up Smash/Uair
Fall Speed57/89 (1.520)43/89 (1.600)
Fast Fall Speed55/89 (2.432)66/89 (2.240)
Gravity23/89 (0.110)15/89 (0.120)
Air Acceleration58/89 (0.060)84/89 (0.035)
Short Hop54/89 (15.430)59/89 (15.000)
Full Jump51/89 (32.000)81/89 (26.000)
Air Jump75/89 (28.000)64/89 (29.500)
• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage

• When using the command-input, Shryuken KOs foes very early
• Super Armor on Down Special
• Has a good projectile (neutral special and Shakunetsu Hadoken)
• Will auto-turn to face 1 vs 1 opponents, making it easy to hit his moves
• Extremely deadly combo game
• Learning all 3 characters and associated matchups has a high skill curve
• Ivysuar and Charizard have poor disadvantage
• Cooldown on down B sometimes makes it hard to switch when needed

• Always faces the opponent, and thus cannot use Bair easily
• Poor recovery makes him easy to edgeguard
• Somewhat high execution (getting used to command inputs and auto-turn)
• Focus Attack is easy to counter
• Struggles to land when put in disadvantage
Data pulled from Game8, UltimateFrameData, and SmashWiki
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