Charizard | Ryu | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 6/89 (116 units) | 27/89 (103 units) |
Walk Speed | 32/89 (1.187) | 86/89 (0.750) |
Run Speed | 10/89 (2.200) | 59/89 (1.600) |
Dash Speed | 5/89 (2.288) | 71/89 (1.760) |
Air Speed | 34/89 (1.103) | 30/89 (1.120) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up Smash | Frame 6 Up B |
OoS 2 | Frame 9 Up B | Frame 7 Nair |
OoS 3 | Frame 11 Nair/Fair | Frame 9 Up Smash/Uair |
Fall Speed | 57/89 (1.520) | 43/89 (1.600) |
Fast Fall Speed | 55/89 (2.432) | 66/89 (2.240) |
Gravity | 23/89 (0.110) | 15/89 (0.120) |
Air Acceleration | 58/89 (0.060) | 84/89 (0.035) |
Jumps | 3 | 2 |
Short Hop | 54/89 (15.430) | 59/89 (15.000) |
Full Jump | 51/89 (32.000) | 81/89 (26.000) |
Air Jump | 75/89 (28.000) | 64/89 (29.500) |
Special | None | None |
Strengths | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage | • When using the command-input, Shryuken KOs foes very early • Super Armor on Down Special • Has a good projectile (neutral special and Shakunetsu Hadoken) • Will auto-turn to face 1 vs 1 opponents, making it easy to hit his moves • Extremely deadly combo game |
Weaknesses | • Learning all 3 characters and associated matchups has a high skill curve • Ivysuar and Charizard have poor disadvantage • Cooldown on down B sometimes makes it hard to switch when needed | • Always faces the opponent, and thus cannot use Bair easily • Poor recovery makes him easy to edgeguard • Somewhat high execution (getting used to command inputs and auto-turn) • Focus Attack is easy to counter • Struggles to land when put in disadvantage |