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Charizard vs Snake


Compare SSBU Fighter Stats



Charizard ssbu flair
Snake ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)6/89 (116 units)19/89 (106 units)
Walk Speed32/89 (1.187)77/89 (0.882)
Run Speed10/89 (2.200)60/89 (1.595)
Dash Speed5/89 (2.288)71/89 (1.760)
Air Speed34/89 (1.103)61/89 (0.987)
Shield Grab (F)57/89 (Frame 12)57/89 (Frame 12)
OoS 1
Frame 6
Up Smash
Frame 6
OoS 2
Frame 9
Up B
Frame 10
OoS 3
Frame 11
Frame 11
Up Smash
Fall Speed57/89 (1.520)26/89 (1.730)
Fast Fall Speed55/89 (2.432)26/89 (2.768)
Gravity23/89 (0.110)68/89 (0.080)
Air Acceleration58/89 (0.060)86/89 (0.030)
Short Hop54/89 (15.430)73/89 (13.690)
Full Jump51/89 (32.000)86/89 (21.620)
Air Jump75/89 (28.000)35/89 (34.070)
SpecialNoneCrouch Walk
• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage

• Can survive to very high percents
• Grenades can be used to escape combos
• Very high damage output on most of his kit
• Access to a wide variety of powerful projectiles
• Learning all 3 characters and associated matchups has a high skill curve
• Ivysuar and Charizard have poor disadvantage
• Cooldown on down B sometimes makes it hard to switch when needed

• Very bad air mobility and poor disadvantage state, with somewhat exploitable recovery
• Bad frame data on many of his moves
• Gets comboed easily
Data pulled from Game8, UltimateFrameData, and SmashWiki
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