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Charizard vs Young Link

Charizard
vs
Young Link

Compare SSBU Fighter Stats

none
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Charizard

Young Link

Charizard ssbu flair
Young Link ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)6/89 (116 units)66/89 (88 units)
Walk Speed32/89 (1.187)18/89 (1.260)
Run Speed10/89 (2.200)41/89 (1.749)
Dash Speed5/89 (2.288)18/89 (2.090)
Air Speed34/89 (1.103)64/89 (0.966)
Shield Grab (F)57/89 (Frame 12)76/89 (Frame 16)
OoS 1
Frame 6
Up Smash
Frame 7
Nair
OoS 2
Frame 9
Up B
Frame 8
Uair
OoS 3
Frame 11
Nair/Fair
Frame 9
Up B/Bomb Throw/Bair
Fall Speed57/89 (1.520)13/89 (1.800)
Fast Fall Speed55/89 (2.432)13/89 (2.880)
Gravity23/89 (0.110)38/89 (0.096)
Air Acceleration58/89 (0.060)58/89 (0.060)
Jumps32
Short Hop54/89 (15.430)39/89 (16.260)
Full Jump51/89 (32.000)33/89 (33.660)
Air Jump75/89 (28.000)40/89 (33.660)
SpecialNoneWall Jump, Tether
Strengths
• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage

• Excellent at zoning (→+B, ↓+B, B)
• Fast movement
• Can sometimes get out of combos or dodge attacks thanks to his small size
• Very little lag to many of his attacks
Weaknesses
• Learning all 3 characters and associated matchups has a high skill curve
• Ivysuar and Charizard have poor disadvantage
• Cooldown on down B sometimes makes it hard to switch when needed

• Struggles against swordies and characters who can outrange him
• Mediocre grab game (slow start-up and limited follow-ups)
• Mediocre recovery (can be gimped or edge guarded)
• Doesn't take stocks until very high percents
Data pulled from Game8, UltimateFrameData, and SmashWiki
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