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Chrom vs Diddy Kong

Chrom
vs
Diddy Kong

Compare SSBU Fighter Stats

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Chrom

Diddy Kong

Chrom ssbu flair
Diddy Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)44/89 (95 units)61/89 (90 units)
Walk Speed27/89 (1.208)12/89 (1.313)
Run Speed14/89 (2.145)21/89 (2.006)
Dash Speed12/89 (2.200)18/89 (2.090)
Air Speed5/89 (1.302)75/89 (0.924)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 8
Uair
Frame 4
Z-Drop Banana
OoS 2
Frame 9
Nair
Frame 5
Up Smash
OoS 3
Frame 10
Up B
Frame 7
Banana Throw (F)
Fall Speed13/89 (1.800)24/89 (1.750)
Fast Fall Speed13/89 (2.880)24/89 (2.800)
Gravity21/89 (0.114)13/89 (0.125)
Air Acceleration70/89 (0.050)70/89 (0.050)
Jumps22
Short Hop78/89 (13.000)5/89 (19.900)
Full Jump58/89 (30.970)5/89 (41.210)
Air Jump75/89 (28.000)11/89 (41.210)
SpecialNoneCrouch Walk, Wall Jump, Wall Cling
Strengths
• Very fast startup on moves
• Very powerful attacks
• High mobility
• Excellent range
• Several moves for Koing

• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier
Weaknesses
• Very awful recovery

• Struggles to kill
• Poor recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
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