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Chrom vs Joker

Chrom
vs
Joker

Compare SSBU Fighter Stats

Chrom

Joker

Chrom ssbu flair
Joker ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)44/89 (95 units)52/89 (93 units)
Walk Speed27/89 (1.208)43/89 (1.120)
Run Speed14/89 (2.145)18/89 (2.060)
Dash Speed12/89 (2.200)45/89 (1.900)
Air Speed5/89 (1.302)37/89 (1.100)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 8
Uair
Frame 8
Uair
OoS 2
Frame 9
Nair
Frame 10
Fair/Bair/Up Smash/Grab
OoS 3
Frame 10
Up B
Frame 15
Nair
Fall Speed13/89 (1.800)39/89 (1.630)
Fast Fall Speed13/89 (2.880)4/89 (3.097)
Gravity21/89 (0.114)11/89 (0.127)
Air Acceleration70/89 (0.050)31/89 (0.080)
Jumps22
Short Hop78/89 (13.000)69/89 (14.200)
Full Jump58/89 (30.970)45/89 (32.500)
Air Jump75/89 (28.000)36/89 (34.000)
SpecialNoneTether, Wall Jump
Strengths
• Very fast startup on moves
• Very powerful attacks
• High mobility
• Excellent range
• Several moves for Koing

• Very low lag on most attacks
• Several good combo starters (Forward Aerial, Back Aerial, Down Aerial, Grab)
• Super armor on down B, which doubles as a quick counter with Arsene
• Good recovery
• Two projectiles (neutral and side B)
• Extremely powerful with Arsene
Weaknesses
• Very awful recovery

• Struggles to KO without Arsene
• Recovery is exploitable when Arsene is out (Lack of hitbox)
• Lack of good Out of Shield options.
Data pulled from Game8, UltimateFrameData, and SmashWiki
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