Chrom | Kirby | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 44/89 (95 units) | 79/89 (79 units) |
Walk Speed | 27/89 (1.208) | 59/89 (0.977) |
Run Speed | 14/89 (2.145) | 42/89 (1.727) |
Dash Speed | 12/89 (2.200) | 45/89 (1.900) |
Air Speed | 5/89 (1.302) | 85/89 (0.840) |
Shield Grab (F) | 36/89 (Frame 11) | 1/89 (Frame 10) |
OoS 1 | Frame 8 Uair | Frame 9 Bair |
OoS 2 | Frame 9 Nair | Frame 10 Grab |
OoS 3 | Frame 10 Up B | Frame 11 Nair |
Fall Speed | 13/89 (1.800) | 85/89 (1.230) |
Fast Fall Speed | 13/89 (2.880) | 85/89 (1.968) |
Gravity | 21/89 (0.114) | 86/89 (0.064) |
Air Acceleration | 70/89 (0.050) | 16/89 (0.095) |
Jumps | 2 | 6 |
Short Hop | 78/89 (13.000) | 83/89 (12.240) |
Full Jump | 58/89 (30.970) | 85/89 (25.370) |
Air Jump | 75/89 (28.000) | 87/89 (21.064) |
Special | None | None |
Strengths | • Very fast startup on moves • Very powerful attacks • High mobility • Excellent range • Several moves for Koing | • Excellent recovery, with 5 jumps total and Up Special • Small body makes it easy to get out of combos and dodge attacks • Can use inhale to copy opponents' abilities and swallow projectiles (B) • Good grab game (throws can be comboed into or used to KO) |
Weaknesses | • Very awful recovery | • Light and easy to KO • Poor range, lack of a good projectile • Poor overall mobility, making it hard to approach |