Chrom | Toon Link | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 44/89 (95 units) | 59/89 (91 units) |
Walk Speed | 27/89 (1.208) | 15/89 (1.288) |
Run Speed | 14/89 (2.145) | 27/89 (1.906) |
Dash Speed | 12/89 (2.200) | 43/89 (1.914) |
Air Speed | 5/89 (1.302) | 43/89 (1.050) |
Shield Grab (F) | 36/89 (Frame 11) | 76/89 (Frame 16) |
OoS 1 | Frame 8 Uair | Frame 6 Up B |
OoS 2 | Frame 9 Nair | Frame 8 Bomb Throw (F) |
OoS 3 | Frame 10 Up B | Frame 9 Nair/Bair |
Fall Speed | 13/89 (1.800) | 68/89 (1.380) |
Fast Fall Speed | 13/89 (2.880) | 68/89 (2.208) |
Gravity | 21/89 (0.114) | 65/89 (0.081) |
Air Acceleration | 70/89 (0.050) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 78/89 (13.000) | 38/89 (16.320) |
Full Jump | 58/89 (30.970) | 32/89 (33.800) |
Air Jump | 75/89 (28.000) | 38/89 (33.800) |
Special | None | Wall Jump, Tether |
Strengths | • Very fast startup on moves • Very powerful attacks • High mobility • Excellent range • Several moves for Koing | • Excellent at zoning (→+B, ↓+B, B) • Lots of power on his attacks • Several attacks for consistent KOs (Smashes / Fair, and Bair) • Very high mobility |
Weaknesses | • Very awful recovery | • Struggles against swordies and characters who can outrange him • Mediocre grab game (slow start-up and limited follow-ups) • Easily edgeguarded • Poor disadvantage due to low falling speed |