Chrom | Villager | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 44/89 (95 units) | 53/89 (92 units) |
Walk Speed | 27/89 (1.208) | 50/89 (1.092) |
Run Speed | 14/89 (2.145) | 83/89 (1.397) |
Dash Speed | 12/89 (2.200) | 61/89 (1.815) |
Air Speed | 5/89 (1.302) | 61/89 (0.987) |
Shield Grab (F) | 36/89 (Frame 11) | 83/89 (Frame 18) |
OoS 1 | Frame 8 Uair | Frame 6 Nair |
OoS 2 | Frame 9 Nair | Frame 9 Uair/Down B (Air) |
OoS 3 | Frame 10 Up B | Frame 12 Up Smash/Neutral B (Air) |
Fall Speed | 13/89 (1.800) | 77/89 (1.320) |
Fast Fall Speed | 13/89 (2.880) | 77/89 (2.112) |
Gravity | 21/89 (0.114) | 71/89 (0.078) |
Air Acceleration | 70/89 (0.050) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 78/89 (13.000) | 49/89 (15.690) |
Full Jump | 58/89 (30.970) | 45/89 (32.500) |
Air Jump | 75/89 (28.000) | 51/89 (32.500) |
Special | None | Wall Jump |
Strengths | • Very fast startup on moves • Very powerful attacks • High mobility • Excellent range • Several moves for Koing | • Several projectiles for zoning opponents (Forward / Back Aerial, Side Special) • Can Porcket projectiles to hold on to them or reuse them • Good aerial game, and edgeguarding ability (Forward Smash / Aerials) • Great recovery |
Weaknesses | • Very awful recovery | • Slow mobility, which makes close range combat difficult • Struggles to KO • Slow grab |