Chrom | Wario | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 44/89 (95 units) | 14/89 (107 units) |
Walk Speed | 27/89 (1.208) | 76/89 (0.889) |
Run Speed | 14/89 (2.145) | 52/89 (1.650) |
Dash Speed | 12/89 (2.200) | 56/89 (1.837) |
Air Speed | 5/89 (1.302) | 9/89 (1.271) |
Shield Grab (F) | 36/89 (Frame 11) | 57/89 (Frame 12) |
OoS 1 | Frame 8 Uair | Frame 6 Up B |
OoS 2 | Frame 9 Nair | Frame 7 Nair |
OoS 3 | Frame 10 Up B | Frame 8 Fair |
Fall Speed | 13/89 (1.800) | 42/89 (1.610) |
Fast Fall Speed | 13/89 (2.880) | 42/89 (2.576) |
Gravity | 21/89 (0.114) | 30/89 (0.107) |
Air Acceleration | 70/89 (0.050) | 2/89 (0.120) |
Jumps | 2 | 2 |
Short Hop | 78/89 (13.000) | 63/89 (14.700) |
Full Jump | 58/89 (30.970) | 64/89 (30.500) |
Air Jump | 75/89 (28.000) | 61/89 (30.500) |
Special | None | Crouch Walk |
Strengths | • Very fast startup on moves • Very powerful attacks • High mobility • Excellent range • Several moves for Koing | • Being a heavyweight allows him to survive until high percents • Extremely powerful down special, which can take stocks at very low percents and be comboed into • Powerful aerial attacks • Good at edgeguarding opponents (Nair, etc) • Access to many powerful combos |
Weaknesses | • Very awful recovery | • Being a heavyweight also means he gets comboed easily • Rather slow movement speed • Poor range, and struggles against characters who can zone him out • Lacks a projectile |