Cloud | Daisy | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 64/89 (89 units) |
Walk Speed | 35/89 (1.155) | 64/89 (0.924) |
Run Speed | 13/89 (2.167) | 60/89 (1.595) |
Dash Speed | 16/89 (2.145) | 57/89 (1.826) |
Air Speed | 21/89 (1.155) | 48/89 (1.029) |
Shield Grab (F) | 68/89 (Frame 13) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 7 Up B |
OoS 2 | Frame 8 Nair | Frame 8 Nair |
OoS 3 | Frame 11 Uair | Frame 9 Bair |
Fall Speed | 30/89 (1.680) | 87/89 (1.190) |
Fast Fall Speed | 31/89 (2.688) | 87/89 (1.904) |
Gravity | 34/89 (0.098) | 81/89 (0.070) |
Air Acceleration | 48/89 (0.070) | 2/89 (0.120) |
Jumps | 2 | 2 |
Short Hop | 28/89 (17.000) | 65/89 (14.500) |
Full Jump | 45/89 (32.500) | 66/89 (30.030) |
Air Jump | 51/89 (32.500) | 62/89 (30.030) |
Special | Wall Jump | None |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing |