Cloud | Dark Pit | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 40/89 (96 units) |
Walk Speed | 35/89 (1.155) | 21/89 (1.259) |
Run Speed | 13/89 (2.167) | 33/89 (1.828) |
Dash Speed | 16/89 (2.145) | 18/89 (2.090) |
Air Speed | 21/89 (1.155) | 72/89 (0.935) |
Shield Grab (F) | 68/89 (Frame 13) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 6 Up Smash |
OoS 2 | Frame 8 Nair | Frame 7 Nair |
OoS 3 | Frame 11 Uair | Frame 10 Grab |
Fall Speed | 30/89 (1.680) | 62/89 (1.480) |
Fast Fall Speed | 31/89 (2.688) | 60/89 (2.368) |
Gravity | 34/89 (0.098) | 65/89 (0.081) |
Air Acceleration | 48/89 (0.070) | 43/89 (0.075) |
Jumps | 2 | 4 |
Short Hop | 28/89 (17.000) | 62/89 (14.930) |
Full Jump | 45/89 (32.500) | 56/89 (31.000) |
Air Jump | 51/89 (32.500) | 84/89 (23.701) |
Special | Wall Jump | None |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Very good recovery (Multiple Jumps, Up Special, Side Special), allowing for edgeguards • Good mobility (fast movement) • Access to a projectile (B) • Down Special can reflect projectiles and shield attacks |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Somewhat low damage output • Struggles to land after being put in disadvantage • Struggles to take stocks early |