Cloud | Inkling | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 48/89 (94 units) |
Walk Speed | 35/89 (1.155) | 40/89 (1.134) |
Run Speed | 13/89 (2.167) | 25/89 (1.925) |
Dash Speed | 16/89 (2.145) | 17/89 (2.118) |
Air Speed | 21/89 (1.155) | 14/89 (1.208) |
Shield Grab (F) | 68/89 (Frame 13) | 57/89 (Frame 12) |
OoS 1 | Frame 7 Up B | Frame 9 Nair/Up Smash |
OoS 2 | Frame 8 Nair | Frame 10 Bair |
OoS 3 | Frame 11 Uair | Frame 12 Up B/Grab |
Fall Speed | 30/89 (1.680) | 48/89 (1.580) |
Fast Fall Speed | 31/89 (2.688) | 45/89 (2.528) |
Gravity | 34/89 (0.098) | 54/89 (0.087) |
Air Acceleration | 48/89 (0.070) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 28/89 (17.000) | 16/89 (17.540) |
Full Jump | 45/89 (32.500) | 39/89 (33.000) |
Air Jump | 51/89 (32.500) | 22/89 (36.330) |
Special | Wall Jump | Crouch Walk, Wall Jump |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Several good poking tools (Down Special/FAir/BAir) • Can bury opponents with Roller to KO • Very fast movement, and crouches when dashing, allowing them to dodge moves • Excellent frame data • Very good recovery |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Keeping an eye on the ink tank can be challenging • Often struggles to kill |