Cloud | Jigglypuff | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 88/89 (68 units) |
Walk Speed | 35/89 (1.155) | 87/89 (0.735) |
Run Speed | 13/89 (2.167) | 87/89 (1.271) |
Dash Speed | 16/89 (2.145) | 82/89 (1.650) |
Air Speed | 21/89 (1.155) | 3/89 (1.332) |
Shield Grab (F) | 68/89 (Frame 13) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 5 Down B (Air) |
OoS 2 | Frame 8 Nair | Frame 9 Nair |
OoS 3 | Frame 11 Uair | Frame 10 Grab/Dair |
Fall Speed | 30/89 (1.680) | 89/89 (0.980) |
Fast Fall Speed | 31/89 (2.688) | 89/89 (1.568) |
Gravity | 34/89 (0.098) | 89/89 (0.053) |
Air Acceleration | 48/89 (0.070) | 1/89 (0.130) |
Jumps | 2 | 6 |
Short Hop | 28/89 (17.000) | 87/89 (11.260) |
Full Jump | 45/89 (32.500) | 87/89 (19.170) |
Air Jump | 51/89 (32.500) | 83/89 (24.866) |
Special | Wall Jump | None |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Very powerful Down Special (Rest) • Good at recovering (has 5 jumps total) • Very good at edgeguarding with aerial attacks (Nair, Bair, Fair) • Very fast air speed |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Extremely light and dies early • Many moves have low knockback, resulting in opponents countering Jigglypuff's attacks easily at low percents • Poor range on all attacks, and no projectile • Slow movement, and poor overall mobility • Struggles to kill, as well as approach |