Cloud | Joker | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 52/89 (93 units) |
Walk Speed | 35/89 (1.155) | 43/89 (1.120) |
Run Speed | 13/89 (2.167) | 18/89 (2.060) |
Dash Speed | 16/89 (2.145) | 45/89 (1.900) |
Air Speed | 21/89 (1.155) | 37/89 (1.100) |
Shield Grab (F) | 68/89 (Frame 13) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 8 Uair |
OoS 2 | Frame 8 Nair | Frame 10 Fair/Bair/Up Smash/Grab |
OoS 3 | Frame 11 Uair | Frame 15 Nair |
Fall Speed | 30/89 (1.680) | 39/89 (1.630) |
Fast Fall Speed | 31/89 (2.688) | 4/89 (3.097) |
Gravity | 34/89 (0.098) | 11/89 (0.127) |
Air Acceleration | 48/89 (0.070) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 28/89 (17.000) | 69/89 (14.200) |
Full Jump | 45/89 (32.500) | 45/89 (32.500) |
Air Jump | 51/89 (32.500) | 36/89 (34.000) |
Special | Wall Jump | Tether, Wall Jump |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Very low lag on most attacks • Several good combo starters (Forward Aerial, Back Aerial, Down Aerial, Grab) • Super armor on down B, which doubles as a quick counter with Arsene • Good recovery • Two projectiles (neutral and side B) • Extremely powerful with Arsene |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Struggles to KO without Arsene • Recovery is exploitable when Arsene is out (Lack of hitbox) • Lack of good Out of Shield options. |