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Cloud vs Joker

Cloud
vs
Joker

Compare SSBU Fighter Stats

Cloud

Joker

Cloud ssbu flair
Joker ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)31/89 (100 units)52/89 (93 units)
Walk Speed35/89 (1.155)43/89 (1.120)
Run Speed13/89 (2.167)18/89 (2.060)
Dash Speed16/89 (2.145)45/89 (1.900)
Air Speed21/89 (1.155)37/89 (1.100)
Shield Grab (F)68/89 (Frame 13)1/89 (Frame 10)
OoS 1
Frame 7
Up B
Frame 8
Uair
OoS 2
Frame 8
Nair
Frame 10
Fair/Bair/Up Smash/Grab
OoS 3
Frame 11
Uair
Frame 15
Nair
Fall Speed30/89 (1.680)39/89 (1.630)
Fast Fall Speed31/89 (2.688)4/89 (3.097)
Gravity34/89 (0.098)11/89 (0.127)
Air Acceleration48/89 (0.070)31/89 (0.080)
Jumps22
Short Hop28/89 (17.000)69/89 (14.200)
Full Jump45/89 (32.500)45/89 (32.500)
Air Jump51/89 (32.500)36/89 (34.000)
SpecialWall JumpTether, Wall Jump
Strengths
• Excellent range on attacks
• Powerful moves, especially with limit
• Very good mobility
• Very good OoS (Up Special)

• Very low lag on most attacks
• Several good combo starters (Forward Aerial, Back Aerial, Down Aerial, Grab)
• Super armor on down B, which doubles as a quick counter with Arsene
• Good recovery
• Two projectiles (neutral and side B)
• Extremely powerful with Arsene
Weaknesses
• Terrible recovery
• Can struggle to KO without Limit, which only lasts 15 second
• Moves are somewhat easy to punish
• Poor grab game

• Struggles to KO without Arsene
• Recovery is exploitable when Arsene is out (Lack of hitbox)
• Lack of good Out of Shield options.
Data pulled from Game8, UltimateFrameData, and SmashWiki
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