Cloud | Link | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 22/89 (104 units) |
Walk Speed | 35/89 (1.155) | 23/89 (1.247) |
Run Speed | 13/89 (2.167) | 71/89 (1.534) |
Dash Speed | 16/89 (2.145) | 29/89 (1.980) |
Air Speed | 21/89 (1.155) | 75/89 (0.924) |
Shield Grab (F) | 68/89 (Frame 13) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 7 Up B/Bomb Throw(F) |
OoS 2 | Frame 8 Nair | Frame 9 Bair |
OoS 3 | Frame 11 Uair | Frame 10 Nair/Up Smash/Grab |
Fall Speed | 30/89 (1.680) | 43/89 (1.600) |
Fast Fall Speed | 31/89 (2.688) | 6/89 (3.040) |
Gravity | 34/89 (0.098) | 38/89 (0.096) |
Air Acceleration | 48/89 (0.070) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 28/89 (17.000) | 75/89 (13.380) |
Full Jump | 45/89 (32.500) | 76/89 (27.800) |
Air Jump | 51/89 (32.500) | 66/89 (29.000) |
Special | Wall Jump | None |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Excellent zoning tools to rack up damage (→ + B, ↓ + B, B) • Several KO options (Tilts, Smashes, Dash Attack, as well as edgegaurding with projectiles) • Can take a lot of damage before getting KO'ed • Great reach with his long sword • One of the best Neutral Airs in the game • Can use bomb offstage on himself to extend his recovery |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Struggles a bit up close (most of his attacks are a bit slow) • Gets comboed a lot due to his size • Slow movement speed |