Cloud | Richter | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 14/89 (107 units) |
Walk Speed | 35/89 (1.155) | 83/89 (0.760) |
Run Speed | 13/89 (2.167) | 73/89 (1.520) |
Dash Speed | 16/89 (2.145) | 77/89 (1.730) |
Air Speed | 21/89 (1.155) | 70/89 (0.940) |
Shield Grab (F) | 68/89 (Frame 13) | 70/89 (Frame 14) |
OoS 1 | Frame 7 Up B | Frame 6 Up B |
OoS 2 | Frame 8 Nair | Frame 11 Nair |
OoS 3 | Frame 11 Uair | Frame 14 Grab |
Fall Speed | 30/89 (1.680) | 9/89 (1.850) |
Fast Fall Speed | 31/89 (2.688) | 9/89 (2.960) |
Gravity | 34/89 (0.098) | 57/89 (0.085) |
Air Acceleration | 48/89 (0.070) | 86/89 (0.030) |
Jumps | 2 | 2 |
Short Hop | 28/89 (17.000) | 10/89 (18.000) |
Full Jump | 45/89 (32.500) | 68/89 (30.000) |
Air Jump | 51/89 (32.500) | 66/89 (29.000) |
Special | Wall Jump | Crouch Walk |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Excellent range on attacks • Can control neutral with his many projectiles • Several powerful moves for KOing • Great at ledge trapping, thanks to Holy Water • Good out of shield option in his Up B |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Poor mobility • Very bad recovery • Lackluster frame data • Struggles at close range |