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Cloud vs R.O.B.

Cloud
vs
R.O.B.

Compare SSBU Fighter Stats

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Cloud

R.O.B.

Cloud ssbu flair
R.O.B. ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)31/89 (100 units)19/89 (106 units)
Walk Speed35/89 (1.155)34/89 (1.178)
Run Speed13/89 (2.167)43/89 (1.725)
Dash Speed16/89 (2.145)28/89 (2.002)
Air Speed21/89 (1.155)27/89 (1.134)
Shield Grab (F)68/89 (Frame 13)1/89 (Frame 10)
OoS 1
Frame 7
Up B
Frame 7
Gyro Throw (F)
OoS 2
Frame 8
Nair
Frame 9
Fair/Gyro Throw (B)
OoS 3
Frame 11
Uair
Frame 10
Up Smash/Uair/Grab
Fall Speed30/89 (1.680)43/89 (1.600)
Fast Fall Speed31/89 (2.688)43/89 (2.560)
Gravity34/89 (0.098)45/89 (0.090)
Air Acceleration48/89 (0.070)30/89 (0.085)
Jumps22
Short Hop28/89 (17.000)8/89 (18.380)
Full Jump45/89 (32.500)9/89 (38.000)
Air Jump51/89 (32.500)16/89 (38.000)
SpecialWall JumpNone
Strengths
• Excellent range on attacks
• Powerful moves, especially with limit
• Very good mobility
• Very good OoS (Up Special)

• Nair is very good for walling out opponents
• Several good moves for KOing opponents
• Excellent recovery
• Can make use of multiple projectiles to control the stage and limit opponents' options
• Very good at edgeguarding
Weaknesses
• Terrible recovery
• Can struggle to KO without Limit, which only lasts 15 second
• Moves are somewhat easy to punish
• Poor grab game

• Very large hurtbox, making it a target for projectiles
• Heavy and gets comboed very easily
• Lag on moves makes it easy to punish
• Somewhat short range on normal attacks
Data pulled from Game8, UltimateFrameData, and SmashWiki
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