Cloud | Shulk | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 37/89 (97 units) |
Walk Speed | 35/89 (1.155) | 35/89 (1.155) |
Run Speed | 13/89 (2.167) | 48/89 (1.672) |
Dash Speed | 16/89 (2.145) | 50/89 (1.870) |
Air Speed | 21/89 (1.155) | 32/89 (1.113) |
Shield Grab (F) | 68/89 (Frame 13) | 36/89 (Frame 11) |
OoS 1 | Frame 7 Up B | Frame 10 Up B |
OoS 2 | Frame 8 Nair | Frame 11 Grab |
OoS 3 | Frame 11 Uair | Frame 16 Nair/Jab |
Fall Speed | 30/89 (1.680) | 48/89 (1.580) |
Fast Fall Speed | 31/89 (2.688) | 45/89 (2.528) |
Gravity | 34/89 (0.098) | 34/89 (0.098) |
Air Acceleration | 48/89 (0.070) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 28/89 (17.000) | 31/89 (16.800) |
Full Jump | 45/89 (32.500) | 36/89 (33.500) |
Air Jump | 51/89 (32.500) | 43/89 (33.500) |
Special | Wall Jump | None |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Monado Arts allow him to change attributes • Extremely long reach on his sword • Smash gives him some of the best knockback in the game • Shield allows him to escape combos |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Monado Arts are very high execution • Easily edgeguarded • Poor frame data • Can struggle to land |