Cloud | Villager | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 53/89 (92 units) |
Walk Speed | 35/89 (1.155) | 50/89 (1.092) |
Run Speed | 13/89 (2.167) | 83/89 (1.397) |
Dash Speed | 16/89 (2.145) | 61/89 (1.815) |
Air Speed | 21/89 (1.155) | 61/89 (0.987) |
Shield Grab (F) | 68/89 (Frame 13) | 83/89 (Frame 18) |
OoS 1 | Frame 7 Up B | Frame 6 Nair |
OoS 2 | Frame 8 Nair | Frame 9 Uair/Down B (Air) |
OoS 3 | Frame 11 Uair | Frame 12 Up Smash/Neutral B (Air) |
Fall Speed | 30/89 (1.680) | 77/89 (1.320) |
Fast Fall Speed | 31/89 (2.688) | 77/89 (2.112) |
Gravity | 34/89 (0.098) | 71/89 (0.078) |
Air Acceleration | 48/89 (0.070) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 28/89 (17.000) | 49/89 (15.690) |
Full Jump | 45/89 (32.500) | 45/89 (32.500) |
Air Jump | 51/89 (32.500) | 51/89 (32.500) |
Special | Wall Jump | Wall Jump |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Several projectiles for zoning opponents (Forward / Back Aerial, Side Special) • Can Porcket projectiles to hold on to them or reuse them • Good aerial game, and edgeguarding ability (Forward Smash / Aerials) • Great recovery |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Slow mobility, which makes close range combat difficult • Struggles to KO • Slow grab |