Cloud | Wario | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 31/89 (100 units) | 14/89 (107 units) |
Walk Speed | 35/89 (1.155) | 76/89 (0.889) |
Run Speed | 13/89 (2.167) | 52/89 (1.650) |
Dash Speed | 16/89 (2.145) | 56/89 (1.837) |
Air Speed | 21/89 (1.155) | 9/89 (1.271) |
Shield Grab (F) | 68/89 (Frame 13) | 57/89 (Frame 12) |
OoS 1 | Frame 7 Up B | Frame 6 Up B |
OoS 2 | Frame 8 Nair | Frame 7 Nair |
OoS 3 | Frame 11 Uair | Frame 8 Fair |
Fall Speed | 30/89 (1.680) | 42/89 (1.610) |
Fast Fall Speed | 31/89 (2.688) | 42/89 (2.576) |
Gravity | 34/89 (0.098) | 30/89 (0.107) |
Air Acceleration | 48/89 (0.070) | 2/89 (0.120) |
Jumps | 2 | 2 |
Short Hop | 28/89 (17.000) | 63/89 (14.700) |
Full Jump | 45/89 (32.500) | 64/89 (30.500) |
Air Jump | 51/89 (32.500) | 61/89 (30.500) |
Special | Wall Jump | Crouch Walk |
Strengths | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) | • Being a heavyweight allows him to survive until high percents • Extremely powerful down special, which can take stocks at very low percents and be comboed into • Powerful aerial attacks • Good at edgeguarding opponents (Nair, etc) • Access to many powerful combos |
Weaknesses | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game | • Being a heavyweight also means he gets comboed easily • Rather slow movement speed • Poor range, and struggles against characters who can zone him out • Lacks a projectile |