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Corrin vs Diddy Kong

Corrin
vs
Diddy Kong

Compare SSBU Fighter Stats

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Corrin

Diddy Kong

Corrin ssbu flair
Diddy Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)61/89 (90 units)
Walk Speed27/89 (1.208)12/89 (1.313)
Run Speed60/89 (1.595)21/89 (2.006)
Dash Speed48/89 (1.892)18/89 (2.090)
Air Speed52/89 (1.019)75/89 (0.924)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 9
Nair
Frame 4
Z-Drop Banana
OoS 2
Frame 10
Uair
Frame 5
Up Smash
OoS 3
Frame 11
Grab
Frame 7
Banana Throw (F)
Fall Speed33/89 (1.650)24/89 (1.750)
Fast Fall Speed34/89 (2.640)24/89 (2.800)
Gravity42/89 (0.092)13/89 (0.125)
Air Acceleration70/89 (0.050)70/89 (0.050)
Jumps22
Short Hop45/89 (16.000)5/89 (19.900)
Full Jump39/89 (33.000)5/89 (41.210)
Air Jump57/89 (31.000)11/89 (41.210)
SpecialNoneCrouch Walk, Wall Jump, Wall Cling
Strengths
• Quick startup on moves and great range
• Decent kill power on moves
• Good at juggling opponents (Up Air)
• Forward Aerial is excellent for poking

• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier
Weaknesses
• Poor vertical distance in their recovery
• Somewhat sluggish mobility
• Poor grab game
• Bad disadvantage state

• Struggles to kill
• Poor recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
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