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Corrin vs Jigglypuff

Corrin
vs
Jigglypuff

Compare SSBU Fighter Stats

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none

Corrin

Jigglypuff

Corrin ssbu flair
Jigglypuff ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)88/89 (68 units)
Walk Speed27/89 (1.208)87/89 (0.735)
Run Speed60/89 (1.595)87/89 (1.271)
Dash Speed48/89 (1.892)82/89 (1.650)
Air Speed52/89 (1.019)3/89 (1.332)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 9
Nair
Frame 5
Down B (Air)
OoS 2
Frame 10
Uair
Frame 9
Nair
OoS 3
Frame 11
Grab
Frame 10
Grab/Dair
Fall Speed33/89 (1.650)89/89 (0.980)
Fast Fall Speed34/89 (2.640)89/89 (1.568)
Gravity42/89 (0.092)89/89 (0.053)
Air Acceleration70/89 (0.050)1/89 (0.130)
Jumps26
Short Hop45/89 (16.000)87/89 (11.260)
Full Jump39/89 (33.000)87/89 (19.170)
Air Jump57/89 (31.000)83/89 (24.866)
SpecialNoneNone
Strengths
• Quick startup on moves and great range
• Decent kill power on moves
• Good at juggling opponents (Up Air)
• Forward Aerial is excellent for poking

• Very powerful Down Special (Rest)
• Good at recovering (has 5 jumps total)
• Very good at edgeguarding with aerial attacks (Nair, Bair, Fair)
• Very fast air speed
Weaknesses
• Poor vertical distance in their recovery
• Somewhat sluggish mobility
• Poor grab game
• Bad disadvantage state

• Extremely light and dies early
• Many moves have low knockback, resulting in opponents countering Jigglypuff's attacks easily at low percents
• Poor range on all attacks, and no projectile
• Slow movement, and poor overall mobility
• Struggles to kill, as well as approach
Data pulled from Game8, UltimateFrameData, and SmashWiki
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