Corrin | Little Mac | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 69/89 (87 units) |
Walk Speed | 27/89 (1.208) | 9/89 (1.386) |
Run Speed | 60/89 (1.595) | 3/89 (2.464) |
Dash Speed | 48/89 (1.892) | 3/89 (2.365) |
Air Speed | 52/89 (1.019) | 14/89 (1.208) |
Shield Grab (F) | 36/89 (Frame 11) | 68/89 (Frame 13) |
OoS 1 | Frame 9 Nair | Frame 3 Up B |
OoS 2 | Frame 10 Uair | Frame 5 Nair |
OoS 3 | Frame 11 Grab | Frame 8 Uair |
Fall Speed | 33/89 (1.650) | 2/89 (1.950) |
Fast Fall Speed | 34/89 (2.640) | 2/89 (3.120) |
Gravity | 42/89 (0.092) | 45/89 (0.090) |
Air Acceleration | 70/89 (0.050) | 82/89 (0.040) |
Jumps | 2 | 2 |
Short Hop | 45/89 (16.000) | 81/89 (12.530) |
Full Jump | 39/89 (33.000) | 81/89 (26.000) |
Air Jump | 57/89 (31.000) | 80/89 (26.000) |
Special | None | Wall Jump |
Strengths | • Quick startup on moves and great range • Decent kill power on moves • Good at juggling opponents (Up Air) • Forward Aerial is excellent for poking | • Extremely volatile when fighting on the ground • Can KO extremely early with KO Punch • Powerful superarmor on many of his moves • Extremely fast ground mobility |
Weaknesses | • Poor vertical distance in their recovery • Somewhat sluggish mobility • Poor grab game • Bad disadvantage state | • Terrible recovery • Weak and short ranged aerials, which give him bad air game Struggles very hard against camping |