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Corrin vs Marth

Corrin
vs
Marth

Compare SSBU Fighter Stats

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Corrin

Marth

Corrin ssbu flair
Marth ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)33/89 (98 units)61/89 (90 units)
Walk Speed27/89 (1.208)1/89 (1.575)
Run Speed60/89 (1.595)23/89 (1.964)
Dash Speed48/89 (1.892)6/89 (2.255)
Air Speed52/89 (1.019)41/89 (1.071)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 9
Nair
Frame 5
Up B
OoS 2
Frame 10
Uair
Frame 9
Nair/Fair
OoS 3
Frame 11
Grab
Frame 10
Grab
Fall Speed33/89 (1.650)48/89 (1.580)
Fast Fall Speed34/89 (2.640)45/89 (2.528)
Gravity42/89 (0.092)75/89 (0.075)
Air Acceleration70/89 (0.050)31/89 (0.080)
Jumps22
Short Hop45/89 (16.000)39/89 (16.260)
Full Jump39/89 (33.000)33/89 (33.660)
Air Jump57/89 (31.000)40/89 (33.660)
SpecialNoneNone
Strengths
• Quick startup on moves and great range
• Decent kill power on moves
• Good at juggling opponents (Up Air)
• Forward Aerial is excellent for poking

• Excellent range on all attacks, allowing him to keep his distance from opponents
• Very high damage and knockback on his sword's tipper hits
• Very good at edgeguarding (Counter, Forward Aerial, Back Aerial)
• One of the fastest Out of Shield Options in the game with Up B
Weaknesses
• Poor vertical distance in their recovery
• Somewhat sluggish mobility
• Poor grab game
• Bad disadvantage state

• Struggles to kill if not properly spaced
• Poor air mobility, so he struggles to land
• Properly spacing all attacks is difficult and can feel unrewarding
Data pulled from Game8, UltimateFrameData, and SmashWiki
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