Corrin | Mii Brawler | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 48/89 (94 units) |
Walk Speed | 27/89 (1.208) | 18/89 (1.260) |
Run Speed | 60/89 (1.595) | 26/89 (1.920) |
Dash Speed | 48/89 (1.892) | 50/89 (1.870) |
Air Speed | 52/89 (1.019) | 26/89 (1.150) |
Shield Grab (F) | 36/89 (Frame 11) | 1/89 (Frame 10) |
OoS 1 | Frame 9 Nair | Frame 3 Up B (#3) |
OoS 2 | Frame 10 Uair | Frame 6 Nair |
OoS 3 | Frame 11 Grab | Frame 8 Up B (#2)/Up Smash |
Fall Speed | 33/89 (1.650) | 5/89 (1.920) |
Fast Fall Speed | 34/89 (2.640) | 5/89 (3.072) |
Gravity | 42/89 (0.092) | 2/89 (0.192) |
Air Acceleration | 70/89 (0.050) | 54/89 (0.068) |
Jumps | 2 | 2 |
Short Hop | 45/89 (16.000) | 28/89 (17.000) |
Full Jump | 39/89 (33.000) | 22/89 (35.000) |
Air Jump | 57/89 (31.000) | 27/89 (35.500) |
Special | None | Wall Jump |
Strengths | • Quick startup on moves and great range • Decent kill power on moves • Good at juggling opponents (Up Air) • Forward Aerial is excellent for poking | • Fast startup and low endlag on moves • Powerful neutral special (Shot Put) • Good mobility |
Weaknesses | • Poor vertical distance in their recovery • Somewhat sluggish mobility • Poor grab game • Bad disadvantage state | • Poor range • Struggles to KO • Poor recovery specials |