Corrin | Mii Swordfighter | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 31/89 (100 units) |
Walk Speed | 27/89 (1.208) | 51/89 (1.070) |
Run Speed | 60/89 (1.595) | 65/89 (1.580) |
Dash Speed | 48/89 (1.892) | 76/89 (1.740) |
Air Speed | 52/89 (1.019) | 20/89 (1.170) |
Shield Grab (F) | 36/89 (Frame 11) | 1/89 (Frame 10) |
OoS 1 | Frame 9 Nair | Frame 8 Up B (#3) |
OoS 2 | Frame 10 Uair | Frame 10 Grab |
OoS 3 | Frame 11 Grab | Frame 11 Up Smash |
Fall Speed | 33/89 (1.650) | 53/89 (1.550) |
Fast Fall Speed | 34/89 (2.640) | 51/89 (2.480) |
Gravity | 42/89 (0.092) | 32/89 (0.106) |
Air Acceleration | 70/89 (0.050) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 45/89 (16.000) | 82/89 (12.300) |
Full Jump | 39/89 (33.000) | 75/89 (28.300) |
Air Jump | 57/89 (31.000) | 74/89 (28.300) |
Special | None | None |
Strengths | • Quick startup on moves and great range • Decent kill power on moves • Good at juggling opponents (Up Air) • Forward Aerial is excellent for poking | • Decent range • Versatile special options • Access to good projectiles (Gale Strike / Chakram) |
Weaknesses | • Poor vertical distance in their recovery • Somewhat sluggish mobility • Poor grab game • Bad disadvantage state | • Poor frame data • Lackluster mobility • Mostly poor recovery options |