Corrin | Piranha Plant | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 9/89 (112 units) |
Walk Speed | 27/89 (1.208) | 83/89 (0.760) |
Run Speed | 60/89 (1.595) | 44/89 (1.720) |
Dash Speed | 48/89 (1.892) | 60/89 (1.820) |
Air Speed | 52/89 (1.019) | 58/89 (1.000) |
Shield Grab (F) | 36/89 (Frame 11) | 1/89 (Frame 10) |
OoS 1 | Frame 9 Nair | Frame 10 Uair/Fair/Grab |
OoS 2 | Frame 10 Uair | Frame 11 Nair |
OoS 3 | Frame 11 Grab | Frame 12 Dair/Bair/Up Smash |
Fall Speed | 33/89 (1.650) | 2/89 (1.950) |
Fast Fall Speed | 34/89 (2.640) | 27/89 (2.730) |
Gravity | 42/89 (0.092) | 5/89 (0.140) |
Air Acceleration | 70/89 (0.050) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 45/89 (16.000) | 18/89 (17.500) |
Full Jump | 39/89 (33.000) | 11/89 (37.400) |
Air Jump | 57/89 (31.000) | 15/89 (38.520) |
Special | None | None |
Strengths | • Quick startup on moves and great range • Decent kill power on moves • Good at juggling opponents (Up Air) • Forward Aerial is excellent for poking | • Heavyweight and high endurance • Neutral B is great for edgeguarding • Has a kill throw in Up Throw • Very powerful Out of Shield option in up smash |
Weaknesses | • Poor vertical distance in their recovery • Somewhat sluggish mobility • Poor grab game • Bad disadvantage state | • Very poor mobility • Significant landing lag on aerials • Poor range on most attacks |