Corrin | Pyra | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 33/89 (98 units) |
Walk Speed | 27/89 (1.208) | 67/89 (0.920) |
Run Speed | 60/89 (1.595) | 84/89 (1.380) |
Dash Speed | 48/89 (1.892) | 79/89 (1.690) |
Air Speed | 52/89 (1.019) | 37/89 (1.100) |
Shield Grab (F) | 36/89 (Frame 11) | 36/89 (Frame 11) |
OoS 1 | Frame 9 Nair | Frame 13 Up B |
OoS 2 | Frame 10 Uair | Frame 11 Grab |
OoS 3 | Frame 11 Grab | Frame 14 Nair/Fair/Jab |
Fall Speed | 33/89 (1.650) | 41/89 (1.620) |
Fast Fall Speed | 34/89 (2.640) | 41/89 (2.592) |
Gravity | 42/89 (0.092) | 71/89 (0.078) |
Air Acceleration | 70/89 (0.050) | 55/89 (0.065) |
Jumps | 2 | 2 |
Short Hop | 45/89 (16.000) | 57/89 (15.200) |
Full Jump | 39/89 (33.000) | 80/89 (26.300) |
Air Jump | 57/89 (31.000) | 66/89 (29.000) |
Special | None | None |
Strengths | • Quick startup on moves and great range • Decent kill power on moves • Good at juggling opponents (Up Air) • Forward Aerial is excellent for poking | • Extremely powerful attacks with heavy knockback • Great range • Projectile that is good for ledgetrapping |
Weaknesses | • Poor vertical distance in their recovery • Somewhat sluggish mobility • Poor grab game • Bad disadvantage state | • Very poor mobility • Poor horizontal recovery |