Corrin | Wolf | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 53/89 (92 units) |
Walk Speed | 27/89 (1.208) | 27/89 (1.208) |
Run Speed | 60/89 (1.595) | 70/89 (1.540) |
Dash Speed | 48/89 (1.892) | 89/89 (1.281) |
Air Speed | 52/89 (1.019) | 7/89 (1.281) |
Shield Grab (F) | 36/89 (Frame 11) | 1/89 (Frame 10) |
OoS 1 | Frame 9 Nair | Frame 10 Jump – Down B |
OoS 2 | Frame 10 Uair | Frame 10 Nair/Uair/Fair/Grab |
OoS 3 | Frame 11 Grab | Frame 13 Up Smash |
Fall Speed | 33/89 (1.650) | 13/89 (1.800) |
Fast Fall Speed | 34/89 (2.640) | 13/89 (2.880) |
Gravity | 42/89 (0.092) | 8/89 (0.130) |
Air Acceleration | 70/89 (0.050) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 45/89 (16.000) | 55/89 (15.380) |
Full Jump | 39/89 (33.000) | 50/89 (32.020) |
Air Jump | 57/89 (31.000) | 60/89 (30.710) |
Special | None | Wall Jump |
Strengths | • Quick startup on moves and great range • Decent kill power on moves • Good at juggling opponents (Up Air) • Forward Aerial is excellent for poking | • All moves are very good • Easily outputs damage • Has several options to KO • Blaster is extremely good for controlling neutral and fighting from a distance • Smash attacks are all very good |
Weaknesses | • Poor vertical distance in their recovery • Somewhat sluggish mobility • Poor grab game • Bad disadvantage state | • Poor recovery (Up Special / Side Special) • Sometimes struggles to KO |