Corrin | Zero Suit Samus | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 33/89 (98 units) | 77/89 (80 units) |
Walk Speed | 27/89 (1.208) | 5/89 (1.470) |
Run Speed | 60/89 (1.595) | 7/89 (2.310) |
Dash Speed | 48/89 (1.892) | 2/89 (2.420) |
Air Speed | 52/89 (1.019) | 10/89 (1.260) |
Shield Grab (F) | 36/89 (Frame 11) | 74/89 (Frame 15) |
OoS 1 | Frame 9 Nair | Frame 6 Up B |
OoS 2 | Frame 10 Uair | Frame 9 Fair/Uair |
OoS 3 | Frame 11 Grab | Frame 10 Up Smash |
Fall Speed | 33/89 (1.650) | 27/89 (1.700) |
Fast Fall Speed | 34/89 (2.640) | 28/89 (2.720) |
Gravity | 42/89 (0.092) | 15/89 (0.120) |
Air Acceleration | 70/89 (0.050) | 16/89 (0.095) |
Jumps | 2 | 2 |
Short Hop | 45/89 (16.000) | 2/89 (21.350) |
Full Jump | 39/89 (33.000) | 3/89 (44.500) |
Air Jump | 57/89 (31.000) | 7/89 (44.200) |
Special | None | Crouch Walk, Wall Jump, Tether |
Strengths | • Quick startup on moves and great range • Decent kill power on moves • Good at juggling opponents (Up Air) • Forward Aerial is excellent for poking | • Several recovery options to choose from (Up B, Down B, Side B) • Great at edgeguarding (Forward Aerial, Back Aerial) • Extremely quick • Can paralyze and bury opponents to set up for follow-ups (B, Down B, Down Smash) • Very good at snuffing out opponents' landings |
Weaknesses | • Poor vertical distance in their recovery • Somewhat sluggish mobility • Poor grab game • Bad disadvantage state | • Mediocre grab game • Endlag on her Specials (B, Side B, Up B) • Sometimes struggles to kill |