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Daisy vs Banjo & Kazooie

Daisy
vs
Banjo & Kazooie

Compare SSBU Fighter Stats

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Daisy

Banjo & Kazooie

Daisy ssbu flair
Banjo & Kazooie ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)64/89 (89 units)19/89 (106 units)
Walk Speed64/89 (0.924)52/89 (1.060)
Run Speed60/89 (1.595)12/89 (2.180)
Dash Speed57/89 (1.826)80/89 (1.680)
Air Speed48/89 (1.029)78/89 (0.920)
Shield Grab (F)1/89 (Frame 10)36/89 (Frame 11)
OoS 1
Frame 7
Up B
Frame 9
Up Smash
OoS 2
Frame 8
Nair
Frame 10
Uair
OoS 3
Frame 9
Bair
Frame 11
Bair/Grab
Fall Speed87/89 (1.190)22/89 (1.760)
Fast Fall Speed87/89 (1.904)22/89 (2.816)
Gravity81/89 (0.070)23/89 (0.110)
Air Acceleration2/89 (0.120)48/89 (0.070)
Jumps23
Short Hop65/89 (14.500)15/89 (17.800)
Full Jump66/89 (30.030)72/89 (29.800)
Air Jump62/89 (30.030)89/89 (20.526)
SpecialNoneNone
Strengths
• Can float in the air, which can also be shorthopped and combined with aerials
• Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating
• Good projectile with her turnips (Down B)
• Extreme combo potential
• Very good at edgeguarding
• Has a counter

• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks
Weaknesses
• Rather slow ground movement
• Poor vertical distance in her recovery
• Struggles when landing

• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing
Data pulled from Game8, UltimateFrameData, and SmashWiki
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