Daisy | Bowser | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 1/89 (135 units) |
Walk Speed | 64/89 (0.924) | 73/89 (0.901) |
Run Speed | 60/89 (1.595) | 22/89 (1.971) |
Dash Speed | 57/89 (1.826) | 6/89 (2.255) |
Air Speed | 48/89 (1.029) | 21/89 (1.155) |
Shield Grab (F) | 1/89 (Frame 10) | 57/89 (Frame 12) |
OoS 1 | Frame 7 Up B | Frame 6 Up B |
OoS 2 | Frame 8 Nair | Frame 9 Side B (air) |
OoS 3 | Frame 9 Bair | Frame 11 Nair |
Fall Speed | 87/89 (1.190) | 20/89 (1.770) |
Fast Fall Speed | 87/89 (1.904) | 20/89 (2.832) |
Gravity | 81/89 (0.070) | 13/89 (0.125) |
Air Acceleration | 2/89 (0.120) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 48/89 (15.700) |
Full Jump | 66/89 (30.030) | 39/89 (33.000) |
Air Jump | 62/89 (30.030) | 49/89 (32.610) |
Special | None | Crouch Walk |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Lots of damage on all moves • Can KO with his command grab (Side B), which can also be used midair • Very high endurance, thanks to his weight class • Powerful smash attacks which kill early and have armor • Does not flinch when hit with a rapid jab |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Very large body, and big target for projectiles and combos • Mediocre recovery (Up B) and poor disadvantage state • Slow startup on most moves |