Daisy | Ice Climbers | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 53/89 (92 units) |
Walk Speed | 64/89 (0.924) | 55/89 (1.008) |
Run Speed | 60/89 (1.595) | 72/89 (1.530) |
Dash Speed | 57/89 (1.826) | 80/89 (1.680) |
Air Speed | 48/89 (1.029) | 86/89 (0.830) |
Shield Grab (F) | 1/89 (Frame 10) | 57/89 (Frame 12) |
OoS 1 | Frame 7 Up B | Frame 9 Nair |
OoS 2 | Frame 8 Nair | Frame 10 Uair |
OoS 3 | Frame 9 Bair | Frame 11 Bair |
Fall Speed | 87/89 (1.190) | 80/89 (1.300) |
Fast Fall Speed | 87/89 (1.904) | 80/89 (2.080) |
Gravity | 81/89 (0.070) | 62/89 (0.082) |
Air Acceleration | 2/89 (0.120) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 32/89 (16.750) |
Full Jump | 66/89 (30.030) | 25/89 (34.690) |
Air Jump | 62/89 (30.030) | 32/89 (34.690) |
Special | None | None |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Very powerful attacks when together (attacks hit twice) • Acting as a pair gives them large hitboxes • Very powerful combos and grab game |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Terrible recovery when separated, and very weak overall when alone • Very hard to fully take advantage of |