Daisy | Incineroar | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 64/89 (89 units) | 6/89 (116 units) |
Walk Speed | 64/89 (0.924) | 89/89 (0.620) |
Run Speed | 60/89 (1.595) | 89/89 (1.180) |
Dash Speed | 57/89 (1.826) | 71/89 (1.760) |
Air Speed | 48/89 (1.029) | 81/89 (0.880) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 7 Up B | Frame 8 Nair |
OoS 2 | Frame 8 Nair | Frame 10 Uair/Bair |
OoS 3 | Frame 9 Bair | Frame 11 Up B/Fair/Grab |
Fall Speed | 87/89 (1.190) | 22/89 (1.760) |
Fast Fall Speed | 87/89 (1.904) | 22/89 (2.816) |
Gravity | 81/89 (0.070) | 12/89 (0.126) |
Air Acceleration | 2/89 (0.120) | 48/89 (0.070) |
Jumps | 2 | 2 |
Short Hop | 65/89 (14.500) | 68/89 (14.400) |
Full Jump | 66/89 (30.030) | 53/89 (31.600) |
Air Jump | 62/89 (30.030) | 47/89 (32.800) |
Special | None | None |
Strengths | • Can float in the air, which can also be shorthopped and combined with aerials • Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating • Good projectile with her turnips (Down B) • Extreme combo potential • Very good at edgeguarding • Has a counter | • Very powerful back throw • Extremely powerful Side B • Several long lasting hitboxes (B, Nair), and decent frame data • Excellent KO power and damage output, especially when combined with Revenge |
Weaknesses | • Rather slow ground movement • Poor vertical distance in her recovery • Struggles when landing | • Terrible recovery • Poor mobility, and easily comboed • Can lose Revenge if grabbed |